
Hello! I'm a Gameplay Developer and Unreal Engine C++ specialist.
My journey began with a PS1 controller and Tomb Raider, the saga that inspired me to turn gaming passion into technical engineering. Today, I focus on creating fluid mechanics and scalable C++ frameworks that enhance player experience.
๐ ๏ธ Tech: UE5, C++, Blueprint.
๐ Technical Portfolio: https://pittabio.github.io